Discovered Attacks & Battery Play
tacticsIntermediate25 min

Windmill Tactics

A windmill is a repeated discovered check: one piece checks, retreats to uncover a check from the other, and captures something on every swing.

Key principles

  • A rook and bishop battery against the king is the usual setup
  • The enemy king must be stuck between two squares
  • Count what you win on each swing before starting

Common mistakes

  • Starting the windmill when the king can escape the cycle
  • Missing a defender that can block the battery
Sponsored Advertisement