Practical Game Analysis & Engine Workflows
AdvancedClassify errors: tactical, positional, time troubleFind the turning point on the eval graphTurn mistakes into a training plan

Post-Mortem Blunder Diagnostics

Analyse your own games systematically: classify each mistake and find the moment the game turned.

Your progress

0 of 2 scenarios

Concepts

2 concepts
  1. 01
    Categorizing Error TypesanalysisAdvanced

    Every mistake has a cause. Sorting them into tactical blindness, positional decay and time trouble shows what to train.

    1 scenario30 min
    0 / 1 Start
  2. 02
    Critical Turning PointsanalysisAdvanced

    A game usually turns on one or two moves. On the evaluation graph they are the steep drops or the point where the bar crosses zero.

    1 scenario25 min
    0 / 1 Start

Drills

1 drill position against the bot

Finish all scenarios to unlock the drills (2 left).

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