Minor Piece Masterclass
Understand the importance of Minor pieces, Learn how to control the game using correct placement of the minor pieces
Your progress
0 of 4 scenarios
Concepts
4 concepts- 01
A bishop is "bad" when its own pawns stand on its colour and block it. Trade bad bishops, or put your pawns on the other colour.
0 / 1 Start - 02
An outpost is a square, protected by your pawn, that no enemy pawn can attack. A knight there is often worth more than a rook.
0 / 1 Start - 03
Two bishops cover both colours and grow stronger as the position opens. The side with the pair wants open lines; the other side wants it closed.
0 / 1 Start - 04
Giving a rook for a minor piece can pay off when it removes a key defender, wrecks the pawn structure or leaves a dominant minor piece.
0 / 1 Start
Drills
1 drill position against the bot
Finish all scenarios to unlock the drills (4 left).